"I've been looking forward to this more than Christmas." -P@, my longtime friend and one of my players Yesterday was the D&D Next playtest that I've been planning for about a month now. For those that are just joining us, I took various aspects of the adventure Evil Tide, by Bruce R. Cordell and brought it into my home campaign for a larger than life game session. In the end, we probably played for about 8 hours. Before anybody showed up, I laid the first batch of tiles, put the plastic sheet over them to keep them in place, and got the basement ready for all six players. The strangest part of the group that I brought together for this playtest was that most of the group was strangers. Myself and my fiancee were the connection between everybody. While that can create some confusion as to how to get the characters to connect with one another, I spent a lot of time with everybody beforehand discussing their motivations and past. ...
Thoughts on Games and Game Design